This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300351
name[情熱ファンファンファーレ]本田未央
chara_id234
rarity5
attribute3
title_flag1
evolution_id300352
series_id300351
pose11
place315
evolution_type9
album_id2340110
open_story_id2772
open_dress_id0
skill_id300351
leader_skill_id36
grow_type1
hp_min35
vocal_min1337
dance_min1622
visual_min2496
hp_max35
vocal_max2572
dance_max3119
visual_max4800
bonus_hp2
bonus_vocal129
bonus_dance156
bonus_visual240
solo_live0
star_lesson_type3
disp_order973
charachara_data_t(chara_id=234, name='本田未央', name_kana='ほんだみお', age=15, home_town=18, height=161, weight=46, body_size_1=84, body_size_2=58, body_size_3=87, birth_month=12, birth_day=1, constellation=1010, blood_type=2002, hand=3001, favorite='ショッピング', voice='原紗友里', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300001, bus_vo_value=4656, bus_da_value=704, bus_vi_value=2330, kanji_spaced='本田 未央', kana_spaced='ほんだ みお', conventional='Honda Mio', valist=[])
has_spreadTrue
has_signFalse
name_only本田未央
title情熱ファンファンファーレ
skillskill_data_t(id=300351, skill_name="ファンファンLet'Go !", explain='13秒毎、高確率でかなりの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=112, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f072e85c7b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f072e85c730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus525
valist[]
best_stat1