This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300365
name[センター・キャプテン]愛野渚
chara_id244
rarity5
attribute3
title_flag1
evolution_id300366
series_id300365
pose3
place331
evolution_type9
album_id2440030
open_story_id2810
open_dress_id0
skill_id300365
leader_skill_id37
grow_type1
hp_min35
vocal_min1917
dance_min1780
visual_min1803
hp_max35
vocal_max3686
dance_max3424
visual_max3467
bonus_hp2
bonus_vocal185
bonus_dance172
bonus_visual174
solo_live0
star_lesson_type3
disp_order1011
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=244, name='愛野渚', name_kana='あいのなぎさ', age=18, home_town=48, height=163, weight=47, body_size_1=84, body_size_2=58, body_size_3=85, birth_month=8, birth_day=1, constellation=1011, blood_type=2001, hand=3001, favorite='バスケットボール', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300237, bus_vo_value=4676, bus_da_value=610, bus_vi_value=2405, special_type=0, kanji_spaced='愛野 渚', kana_spaced='あいの なぎさ', conventional='Aino Nagisa', valist=[])
has_spreadTrue
has_signFalse
name_only愛野渚
titleセンター・キャプテン
skillskill_data_t(id=300365, skill_name='サンセットシュート', explain='6秒毎、中確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=115, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5500
overall_max10577
overall_bonus531
valist[]
best_stat7