This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300367
name[サークル☆オブ☆フレンズ]城ヶ崎莉嘉
chara_id268
rarity7
attribute3
title_flag1
evolution_id300368
series_id300367
pose9
place50
evolution_type12
album_id2680090
open_story_id2813
open_dress_id3305
skill_id300367
leader_skill_id57
grow_type1
hp_min40
vocal_min2701
dance_min1776
visual_min1472
hp_max40
vocal_max5628
dance_max3699
visual_max3066
bonus_hp2
bonus_vocal282
bonus_dance185
bonus_visual154
solo_live1001
star_lesson_type4
disp_order1017
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=268, name='城ヶ崎莉嘉', name_kana='じょうがさきりか', age=12, home_town=54, height=149, weight=36, body_size_1=72, body_size_2=54, body_size_3=75, birth_month=7, birth_day=30, constellation=1011, blood_type=2002, hand=3002, favorite='シール集め', voice='山本希望', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300029, bus_vo_value=4649, bus_da_value=1493, bus_vi_value=1549, special_type=0, kanji_spaced='城ヶ崎 莉嘉', kana_spaced='じょうがさき りか', conventional='Jougasaki Rika', valist=[])
has_spreadTrue
has_signTrue
name_only城ヶ崎莉嘉
titleサークル☆オブ☆フレンズ
skillskill_data_t(id=300367, skill_name='モリアゲ☆コール', explain='7秒毎、高確率でライフを11消費し、少しの間PERFECT/GREATのスコア20%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=120, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=57, name='パッションボイス', explain='パッションアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5949
overall_max12393
overall_bonus621
valist[]
best_stat3