This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300371
name[あたしの磨き方]衛藤美紗希
chara_id255
rarity5
attribute3
title_flag1
evolution_id300372
series_id300371
pose3
place107
evolution_type9
album_id2550030
open_story_id2851
open_dress_id0
skill_id300371
leader_skill_id38
grow_type1
hp_min78
vocal_min1665
dance_min1980
visual_min1717
hp_max78
vocal_max3201
dance_max3807
visual_max3302
bonus_hp4
bonus_vocal161
bonus_dance191
bonus_visual166
solo_live0
star_lesson_type3
disp_order1035
charachara_data_t(chara_id=255, name='衛藤美紗希', name_kana='えとうみさき', age=22, home_town=46, height=160, weight=45, body_size_1=84, body_size_2=56, body_size_3=80, birth_month=3, birth_day=18, constellation=1005, blood_type=2004, hand=3002, favorite='携帯小説、女子力アップ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300257, bus_vo_value=1192, bus_da_value=4618, bus_vi_value=1881, kanji_spaced='衛藤 美紗希', kana_spaced='えとう みさき', conventional='Eto Misaki', valist=[])
has_spreadTrue
has_signFalse
name_only衛藤美紗希
titleあたしの磨き方
skillskill_data_t(id=300371, skill_name='ファンクションビジョン', explain='6秒毎、中確率で一瞬の間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=3, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f65a22307b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f65a2230730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5362
overall_max10310
overall_bonus518
valist[]
best_stat6