This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300375
name[ポジティブパッション]日野茜
chara_id270
rarity7
attribute3
title_flag1
evolution_id300376
series_id300375
pose9
place47
evolution_type12
album_id2700090
open_story_id2854
open_dress_id3306
skill_id300375
leader_skill_id59
grow_type1
hp_min40
vocal_min1476
dance_min1778
visual_min2697
hp_max40
vocal_max3074
dance_max3704
visual_max5618
bonus_hp2
bonus_vocal154
bonus_dance186
bonus_visual281
solo_live1001
star_lesson_type4
disp_order1041
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=270, name='日野茜', name_kana='ひのあかね', age=17, home_town=55, height=148, weight=40, body_size_1=80, body_size_2=60, body_size_3=82, birth_month=8, birth_day=4, constellation=1011, blood_type=2003, hand=3001, favorite='ラグビー観戦', voice='赤﨑千夏', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300031, bus_vo_value=4660, bus_da_value=531, bus_vi_value=2500, special_type=0, kanji_spaced='日野 茜', kana_spaced='ひの あかね', conventional='Hino Akane', valist=[])
has_spreadTrue
has_signTrue
name_only日野茜
titleポジティブパッション
skillskill_data_t(id=300375, skill_name='熱血・フレンドシップ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=122, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5951
overall_max12396
overall_bonus621
valist[]
best_stat1