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id300385
name[モーレツ★世直しギルティ ! ]及川雫
chara_id253
rarity5
attribute3
title_flag1
evolution_id300386
series_id300385
pose7
place354
evolution_type9
album_id2530070
open_story_id2893
open_dress_id0
skill_id300385
leader_skill_id35
grow_type1
hp_min35
vocal_min1481
dance_min2340
visual_min1208
hp_max35
vocal_max2848
dance_max4500
visual_max2324
bonus_hp2
bonus_vocal143
bonus_dance225
bonus_visual117
solo_live0
star_lesson_type3
disp_order1079
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=253, name='及川雫', name_kana='おいかわしずく', age=16, home_town=22, height=170, weight=56, body_size_1=105, body_size_2=64, body_size_3=92, birth_month=6, birth_day=3, constellation=1008, blood_type=2004, hand=3003, favorite='乳搾り、トラクターの運転', voice='のぐちゆり', model_height_id=2, model_weight_id=0, model_bust_id=4, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300071, bus_vo_value=1822, bus_da_value=1211, bus_vi_value=4658, special_type=0, kanji_spaced='及川 雫', kana_spaced='おいかわ しずく', conventional='Oikawa Shizuku', valist=[])
has_spreadTrue
has_signFalse
name_only及川雫
titleモーレツ★世直しギルティ !
skillskill_data_t(id=300385, skill_name='脳天直撃\u3000ドバババーン ! ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=119, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5029
overall_max9672
overall_bonus485
valist[]
best_stat2