This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300391
name[With Love]諸星きらり
chara_id271
rarity5
attribute3
title_flag1
evolution_id300392
series_id300391
pose11
place361
evolution_type9
album_id2710110
open_story_id2901
open_dress_id0
skill_id300391
leader_skill_id36
grow_type1
hp_min35
vocal_min1624
dance_min1342
visual_min2491
hp_max35
vocal_max3124
dance_max2580
visual_max4790
bonus_hp2
bonus_vocal157
bonus_dance129
bonus_visual240
solo_live0
star_lesson_type3
disp_order1093
charachara_data_t(chara_id=271, name='諸星きらり', name_kana='もろぼしきらり', age=17, home_town=1, height=182, weight=60, body_size_1=91, body_size_2=64, body_size_3=86, birth_month=9, birth_day=1, constellation=1006, blood_type=2004, hand=3001, favorite='かわいい物集め', voice='松嵜麗', model_height_id=3, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300033, bus_vo_value=1846, bus_da_value=1169, bus_vi_value=4676, kanji_spaced='諸星 きらり', kana_spaced='もろぼし きらり', conventional='Moroboshi Kirari', valist=[])
has_spreadTrue
has_signFalse
name_only諸星きらり
titleWith Love
skillskill_data_t(id=300391, skill_name='誓いのキッス☆', explain='6秒毎、中確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=114, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f116de226a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f116de22620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5457
overall_max10494
overall_bonus526
valist[]
best_stat1