This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300405
name[プニョフワ乙女]海老原菜帆
chara_id251
rarity5
attribute3
title_flag1
evolution_id300406
series_id300405
pose3
place1
evolution_type9
album_id2510030
open_story_id2971
open_dress_id0
skill_id300405
leader_skill_id35
grow_type1
hp_min35
vocal_min1578
dance_min2421
visual_min1303
hp_max35
vocal_max3034
dance_max4655
visual_max2505
bonus_hp2
bonus_vocal152
bonus_dance233
bonus_visual126
solo_live0
star_lesson_type3
disp_order1133
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=251, name='海老原菜帆', name_kana='えびはらなほ', age=17, home_town=9, height=162, weight=58, body_size_1=92, body_size_2=65, body_size_3=93, birth_month=8, birth_day=3, constellation=1011, blood_type=2004, hand=3001, favorite='散歩・和菓子屋さん巡り', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300297, bus_vo_value=1358, bus_da_value=1707, bus_vi_value=4626, special_type=0, kanji_spaced='海老原 菜帆', kana_spaced='えびはら なほ', conventional='Ebihara Naho', valist=[])
has_spreadTrue
has_signFalse
name_only海老原菜帆
titleプニョフワ乙女
skillskill_data_t(id=300405, skill_name='もちもちの誘惑', explain='13秒毎、高確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=115, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10194
overall_bonus511
valist[]
best_stat2