This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300417
name[本日の主役]難波笑美
chara_id291
rarity7
attribute3
title_flag1
evolution_id300418
series_id300417
pose5
place396
evolution_type12
album_id2910050
open_story_id3004
open_dress_id3051
skill_id300417
leader_skill_id58
grow_type1
hp_min40
vocal_min1481
dance_min2689
visual_min1782
hp_max40
vocal_max3086
dance_max5603
visual_max3712
bonus_hp2
bonus_vocal155
bonus_dance281
bonus_visual186
solo_live1001
star_lesson_type4
disp_order1163
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=291, name='難波笑美', name_kana='なんばえみ', age=17, home_town=4, height=158, weight=45, body_size_1=82, body_size_2=56, body_size_3=80, birth_month=5, birth_day=1, constellation=1001, blood_type=2004, hand=3001, favorite='お笑いライブ巡り、モノマネ', voice='伊達朱里紗', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300145, bus_vo_value=2320, bus_da_value=683, bus_vi_value=4689, special_type=0, kanji_spaced='難波 笑美', kana_spaced='なんば えみ', conventional='Nanba Emi', valist=[])
has_spreadTrue
has_signTrue
name_only難波笑美
title本日の主役
skillskill_data_t(id=300417, skill_name='アツアツ☆タコパ', explain='13秒毎、高確率でかなりの間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=117, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=58, name='パッションステップ', explain='パッションアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus622
valist[]
best_stat2