This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300423
name[ブリリアント・はぁと]佐藤心
chara_id297
rarity7
attribute3
title_flag1
evolution_id300424
series_id300423
pose9
place407
evolution_type12
album_id2970090
open_story_id3015
open_dress_id3356
skill_id300423
leader_skill_id76
grow_type1
hp_min40
vocal_min2725
dance_min1452
visual_min1764
hp_max40
vocal_max5678
dance_max3026
visual_max3674
bonus_hp2
bonus_vocal284
bonus_dance152
bonus_visual184
solo_live1001
star_lesson_type4
disp_order1189
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=297, name='佐藤心', name_kana='さとうしん', age=26, home_town=6, height=166, weight=5008, body_size_1=5005, body_size_2=5006, body_size_3=5007, birth_month=7, birth_day=22, constellation=1012, blood_type=2003, hand=3001, favorite='ドレスアップ・衣装作り', voice='花守ゆみり', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300241, bus_vo_value=2398, bus_da_value=623, bus_vi_value=4670, special_type=0, kanji_spaced='佐藤 心', kana_spaced='さとう しん', conventional='Sato Shin', valist=[])
has_spreadTrue
has_signTrue
name_only佐藤心
titleブリリアント・はぁと
skillskill_data_t(id=300423, skill_name='みんなの瞳に乾杯☆', explain='パッションアイドルのみ編成時、9秒毎、高確率で少しの間、PERFECTのスコア16%アップ、COMBOボーナス14%アップ', skill_type=23, judge_type=1, skill_trigger_type=2, skill_trigger_value=3, cutin_type=2, condition=9, value=116, probability_type=4, available_time_type=3, value_2=114, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=76, name='パッションプリンセス', explain='パッションアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=4, up_type=1, up_value=50, special_id=7, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat3