This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300429
name[Twin☆くるっ★テール]城ヶ崎莉嘉
chara_id268
rarity5
attribute3
title_flag1
evolution_id300430
series_id300429
pose11
place421
evolution_type9
album_id2680110
open_story_id3050
open_dress_id0
skill_id300429
leader_skill_id34
grow_type1
hp_min35
vocal_min2345
dance_min1478
visual_min1204
hp_max35
vocal_max4510
dance_max2843
visual_max2316
bonus_hp2
bonus_vocal226
bonus_dance143
bonus_visual116
solo_live0
star_lesson_type3
disp_order1211
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=268, name='城ヶ崎莉嘉', name_kana='じょうがさきりか', age=12, home_town=54, height=149, weight=36, body_size_1=72, body_size_2=54, body_size_3=75, birth_month=7, birth_day=30, constellation=1011, blood_type=2002, hand=3002, favorite='シール集め', voice='山本希望', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300029, bus_vo_value=4649, bus_da_value=1493, bus_vi_value=1549, special_type=0, kanji_spaced='城ヶ崎 莉嘉', kana_spaced='じょうがさき りか', conventional='Jougasaki Rika', valist=[])
has_spreadTrue
has_signFalse
name_only城ヶ崎莉嘉
titleTwin☆くるっ★テール
skillskill_data_t(id=300429, skill_name='アタシの進む道', explain='13秒毎、高確率でかなりの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=119, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5027
overall_max9669
overall_bonus485
valist[]
best_stat3