This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300443
name[ジョイフル・ロワイヤル]北川真尋
chara_id286
rarity5
attribute3
title_flag1
evolution_id300444
series_id300443
pose5
place419
evolution_type9
album_id2860050
open_story_id3086
open_dress_id0
skill_id300443
leader_skill_id34
grow_type1
hp_min35
vocal_min2421
dance_min1578
visual_min1303
hp_max35
vocal_max4655
dance_max3034
visual_max2505
bonus_hp2
bonus_vocal233
bonus_dance152
bonus_visual126
solo_live0
star_lesson_type3
disp_order1247
charachara_data_t(chara_id=286, name='北川真尋', name_kana='きたがわまひろ', age=17, home_town=36, height=158, weight=43, body_size_1=75, body_size_2=57, body_size_3=79, birth_month=2, birth_day=17, constellation=1004, blood_type=2004, hand=3001, favorite='走ること・食べること・寝ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300211, bus_vo_value=4683, bus_da_value=781, bus_vi_value=2227, kanji_spaced='北川 真尋', kana_spaced='きたがわ まひろ', conventional='Kitagawa Mahiro', valist=[])
has_spreadTrue
has_signFalse
name_only北川真尋
titleジョイフル・ロワイヤル
skillskill_data_t(id=300443, skill_name='全力アップ !', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa567133a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa5671339d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10194
overall_bonus511
valist[]
best_stat3