This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300451
name[マジカルガール・フレイム]小関麗奈
chara_id254
rarity5
attribute3
title_flag1
evolution_id300452
series_id300451
pose5
place47
evolution_type9
album_id2540050
open_story_id3114
open_dress_id0
skill_id300451
leader_skill_id36
grow_type1
hp_min35
vocal_min1218
dance_min1510
visual_min2447
hp_max35
vocal_max2343
dance_max2903
visual_max4705
bonus_hp2
bonus_vocal118
bonus_dance146
bonus_visual236
solo_live0
star_lesson_type3
disp_order1267
charachara_data_t(chara_id=254, name='小関麗奈', name_kana='こせきれいな', age=13, home_town=33, height=148, weight=41, body_size_1=75, body_size_2=50, body_size_3=77, birth_month=3, birth_day=5, constellation=1005, blood_type=2002, hand=3001, favorite='いたずら', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300177, bus_vo_value=615, bus_da_value=2403, bus_vi_value=4673, kanji_spaced='小関 麗奈', kana_spaced='こせき れいな', conventional='Koseki Reina', valist=[])
has_spreadTrue
has_signFalse
name_only小関麗奈
titleマジカルガール・フレイム
skillskill_data_t(id=300451, skill_name='マジカルフレイム・ストーム', explain='7秒毎、高確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=114, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fc9f2197a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fc9f21979d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5175
overall_max9951
overall_bonus500
valist[]
best_stat1