This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300459
name[ふわふわホーリーナイト]イヴ・サンタクロース
chara_id300
rarity5
attribute3
title_flag1
evolution_id300460
series_id300459
pose5
place284
evolution_type9
album_id3000050
open_story_id3156
open_dress_id0
skill_id300459
leader_skill_id35
grow_type1
hp_min35
vocal_min1311
dance_min2410
visual_min1583
hp_max35
vocal_max2521
dance_max4635
visual_max3044
bonus_hp2
bonus_vocal127
bonus_dance232
bonus_visual153
solo_live1001
star_lesson_type3
disp_order1297
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=300, name='イヴ・サンタクロース', name_kana='いゔ・さんたくろーす', age=19, home_town=62, height=165, weight=44, body_size_1=81, body_size_2=56, body_size_3=80, birth_month=12, birth_day=24, constellation=1007, blood_type=2002, hand=3001, favorite='煙突探し', voice='松永あかね', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=4, type=3, base_card_id=300305, bus_vo_value=2070, bus_da_value=941, bus_vi_value=4680, special_type=0, kanji_spaced='イヴ・サンタクロース', kana_spaced='いゔ・さんたくろーす', conventional='Eve Santaclaus', valist=[])
has_spreadTrue
has_signFalse
name_onlyイヴ・サンタクロース
titleふわふわホーリーナイト
skillskill_data_t(id=300459, skill_name='ふわもこの温度', explain='12秒毎、中確率で少しの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5304
overall_max10200
overall_bonus512
valist[]
best_stat2