This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300461
name[冬空プレシャス]姫川友紀
chara_id247
rarity5
attribute3
title_flag1
evolution_id300462
series_id300461
pose13
place452
evolution_type9
album_id2470130
open_story_id3161
open_dress_id0
skill_id300461
leader_skill_id36
grow_type1
hp_min35
vocal_min1622
dance_min1337
visual_min2496
hp_max35
vocal_max3119
dance_max2572
visual_max4800
bonus_hp2
bonus_vocal156
bonus_dance129
bonus_visual240
solo_live0
star_lesson_type3
disp_order1307
charachara_data_t(chara_id=247, name='姫川友紀', name_kana='ひめかわゆき', age=20, home_town=16, height=161, weight=44, body_size_1=80, body_size_2=57, body_size_3=80, birth_month=9, birth_day=14, constellation=1006, blood_type=2001, hand=3001, favorite='野球観戦', voice='杜野まこ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300017, bus_vo_value=4653, bus_da_value=684, bus_vi_value=2353, kanji_spaced='姫川 友紀', kana_spaced='ひめかわ ゆき', conventional='Himekawa Yuki', valist=[])
has_spreadTrue
has_signFalse
name_only姫川友紀
title冬空プレシャス
skillskill_data_t(id=300461, skill_name='プレゼント剛速球', explain='11秒毎、中確率でかなりの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus525
valist[]
best_stat1