This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300475
name[手鞠の芸達者]首藤葵
chara_id295
rarity5
attribute3
title_flag1
evolution_id300476
series_id300475
pose5
place396
evolution_type9
album_id2950050
open_story_id3204
open_dress_id0
skill_id300475
leader_skill_id36
grow_type1
hp_min35
vocal_min1406
dance_min1123
visual_min2326
hp_max35
vocal_max2703
dance_max2160
visual_max4474
bonus_hp2
bonus_vocal136
bonus_dance108
bonus_visual224
solo_live0
star_lesson_type3
disp_order1345
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=295, name='首藤葵', name_kana='しゅとうあおい', age=13, home_town=46, height=145, weight=39, body_size_1=73, body_size_2=53, body_size_3=75, birth_month=8, birth_day=18, constellation=1011, blood_type=2004, hand=3001, favorite='魚さばき', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300167, bus_vo_value=3847, bus_da_value=3016, bus_vi_value=3392, special_type=0, kanji_spaced='首藤 葵', kana_spaced='しゅとう あおい', conventional='Syuto Aoi', valist=[])
has_spreadTrue
has_signFalse
name_only首藤葵
title手鞠の芸達者
skillskill_data_t(id=300475, skill_name='新春のおもてなし', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4855
overall_max9337
overall_bonus468
valist[]
best_stat1