This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300503
name[Spring Screaming]喜多見柚
chara_id249
rarity5
attribute3
title_flag1
evolution_id300504
series_id300503
pose9
place502
evolution_type9
album_id2490090
open_story_id3330
open_dress_id0
skill_id300503
leader_skill_id84
grow_type1
hp_min35
vocal_min1346
dance_min1627
visual_min2486
hp_max35
vocal_max2588
dance_max3129
visual_max4780
bonus_hp2
bonus_vocal130
bonus_dance157
bonus_visual239
solo_live0
star_lesson_type3
disp_order1449
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=249, name='喜多見柚', name_kana='きたみゆず', age=15, home_town=54, height=156, weight=43, body_size_1=82, body_size_2=57, body_size_3=82, birth_month=12, birth_day=2, constellation=1010, blood_type=2002, hand=3002, favorite='バドミントン', voice='武田羅梨沙多胡', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=3, base_card_id=300127, bus_vo_value=4655, bus_da_value=1450, bus_vi_value=1586, special_type=0, kanji_spaced='喜多見 柚', kana_spaced='きたみ ゆず', conventional='Kitami Yuzu', valist=[])
has_spreadTrue
has_signFalse
name_only喜多見柚
titleSpring Screaming
skillskill_data_t(id=300503, skill_name='パリラパッション', explain='9秒毎、高確率で少しの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=2, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=84, name='トリコロール・メイク', explain='3タイプ全てのアイドル編成時、全員のビジュアルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=2, up_type=1, up_value=80, special_id=13, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10497
overall_bonus526
valist[]
best_stat1