This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300507
name[ふわふわファクトリー]矢口美羽
chara_id242
rarity5
attribute3
title_flag1
evolution_id300508
series_id300507
pose5
place504
evolution_type9
album_id2420050
open_story_id3333
open_dress_id0
skill_id300507
leader_skill_id34
grow_type1
hp_min35
vocal_min2415
dance_min1580
visual_min1307
hp_max35
vocal_max4645
dance_max3039
visual_max2513
bonus_hp2
bonus_vocal233
bonus_dance152
bonus_visual126
solo_live0
star_lesson_type3
disp_order1455
charachara_data_t(chara_id=242, name='矢口美羽', name_kana='やぐちみう', age=14, home_town=18, height=150, weight=41, body_size_1=81, body_size_2=56, body_size_3=80, birth_month=7, birth_day=10, constellation=1012, blood_type=2002, hand=3001, favorite='メール', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300103, bus_vo_value=2446, bus_da_value=600, bus_vi_value=4644, kanji_spaced='矢口 美羽', kana_spaced='やぐち みう', conventional='Yaguchi Miu', valist=[])
has_spreadTrue
has_signFalse
name_only矢口美羽
titleふわふわファクトリー
skillskill_data_t(id=300507, skill_name='ほっと一息', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7ff71bb5bea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7ff71bb5be18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10197
overall_bonus511
valist[]
best_stat3