This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300513
name[ミッション☆コンプリート]三好紗南
chara_id289
rarity5
attribute3
title_flag1
evolution_id300514
series_id300513
pose7
place1
evolution_type9
album_id2890070
open_story_id3371
open_dress_id0
skill_id300513
leader_skill_id34
grow_type1
hp_min35
vocal_min2410
dance_min1528
visual_min1247
hp_max35
vocal_max4635
dance_max2938
visual_max2399
bonus_hp2
bonus_vocal232
bonus_dance147
bonus_visual120
solo_live0
star_lesson_type3
disp_order1471
charachara_data_t(chara_id=289, name='三好紗南', name_kana='みよしさな', age=14, home_town=36, height=149, weight=39, body_size_1=75, body_size_2=56, body_size_3=80, birth_month=6, birth_day=25, constellation=1012, blood_type=2002, hand=3001, favorite='TVゲーム・夜更かし', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300157, bus_vo_value=4085, bus_da_value=2643, bus_vi_value=3526, kanji_spaced='三好 紗南', kana_spaced='みよし さな', conventional='Miyoshi Sana', valist=[])
has_spreadTrue
has_signFalse
name_only三好紗南
titleミッション☆コンプリート
skillskill_data_t(id=300513, skill_name='特別ハイタッチ☆', explain='7秒毎、中確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=114, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f9c4f3f06a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f9c4f3f0620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5185
overall_max9972
overall_bonus499
valist[]
best_stat3