This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300519
name[永遠の相棒]片桐早苗
chara_id257
rarity7
attribute3
title_flag1
evolution_id300520
series_id300519
pose15
place523
evolution_type12
album_id2570150
open_story_id3379
open_dress_id3317
skill_id300519
leader_skill_id76
grow_type1
hp_min40
vocal_min2733
dance_min1760
visual_min1447
hp_max40
vocal_max5693
dance_max3667
visual_max3014
bonus_hp2
bonus_vocal285
bonus_dance184
bonus_visual151
solo_live1001
star_lesson_type4
disp_order1491
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=257, name='片桐早苗', name_kana='かたぎりさなえ', age=28, home_town=14, height=152, weight=47, body_size_1=92, body_size_2=58, body_size_3=84, birth_month=3, birth_day=7, constellation=1005, blood_type=2004, hand=3001, favorite='マッサージ・スーパー銭湯', voice='和氣あず未', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300073, bus_vo_value=2392, bus_da_value=673, bus_vi_value=4626, special_type=0, kanji_spaced='片桐 早苗', kana_spaced='かたぎり さなえ', conventional='Katagiri Sanae', valist=[])
has_spreadTrue
has_signTrue
name_only片桐早苗
title永遠の相棒
skillskill_data_t(id=300519, skill_name='ギャップでイチコロ☆', explain='パッションアイドルのみ編成時、6秒毎、中確率でわずかな間、PERFECTのスコア16%アップ、COMBOボーナス14%アップ', skill_type=23, judge_type=1, skill_trigger_type=2, skill_trigger_value=3, cutin_type=2, condition=6, value=116, probability_type=3, available_time_type=2, value_2=114, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=76, name='パッションプリンセス', explain='パッションアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=4, up_type=1, up_value=50, special_id=7, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5940
overall_max12374
overall_bonus620
valist[]
best_stat3