This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300523
name[ラフ&ガーリー]キャシー・グラハム
chara_id290
rarity5
attribute3
title_flag1
evolution_id300524
series_id300523
pose5
place533
evolution_type9
album_id2900050
open_story_id3404
open_dress_id0
skill_id300523
leader_skill_id36
grow_type1
hp_min35
vocal_min1303
dance_min1578
visual_min2421
hp_max35
vocal_max2505
dance_max3034
visual_max4655
bonus_hp2
bonus_vocal126
bonus_dance152
bonus_visual233
solo_live0
star_lesson_type3
disp_order1505
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=290, name='キャシー・グラハム', name_kana='きゃしー・ぐらはむ', age=15, home_town=60, height=168, weight=49, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3002, favorite='インラインスケート・ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=2, type=3, base_card_id=300307, bus_vo_value=1956, bus_da_value=1071, bus_vi_value=4664, special_type=0, kanji_spaced='キャシー・グラハム', kana_spaced='きゃしー・ぐらはむ', conventional='Cathy Graham', valist=[])
has_spreadTrue
has_signFalse
name_onlyキャシー・グラハム
titleラフ&ガーリー
skillskill_data_t(id=300523, skill_name='スマイル一丁 !', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10194
overall_bonus511
valist[]
best_stat1