This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300527
name[笑うたい樹]上田鈴帆
chara_id250
rarity7
attribute3
title_flag1
evolution_id300528
series_id300527
pose5
place170
evolution_type12
album_id2500050
open_story_id3407
open_dress_id3032
skill_id300527
leader_skill_id60
grow_type1
hp_min40
vocal_min1785
dance_min1882
visual_min2369
hp_max40
vocal_max3718
dance_max3921
visual_max4935
bonus_hp2
bonus_vocal186
bonus_dance197
bonus_visual247
solo_live1001
star_lesson_type4
disp_order1511
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=250, name='上田鈴帆', name_kana='うえだすずほ', age=14, home_town=43, height=156, weight=42, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=26, constellation=1009, blood_type=2004, hand=3001, favorite='裁縫', voice='春野ななみ', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300195, bus_vo_value=2376, bus_da_value=623, bus_vi_value=4692, special_type=0, kanji_spaced='上田 鈴帆', kana_spaced='うえだ すずほ', conventional='Ueda Suzuho', valist=[])
has_spreadTrue
has_signTrue
name_only上田鈴帆
title笑うたい樹
skillskill_data_t(id=300527, skill_name='パワー・オブ・スズホラシル', explain='9秒毎、中確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=113, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=60, name='パッションブリリアンス', explain='パッションアイドルの全アピール値40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6036
overall_max12574
overall_bonus630
valist[]
best_stat1