This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300533
name[超☆志貫徹]冴島清美
chara_id296
rarity7
attribute3
title_flag1
evolution_id300534
series_id300533
pose7
place550
evolution_type12
album_id2960070
open_story_id3450
open_dress_id3055
skill_id300533
leader_skill_id57
grow_type1
hp_min40
vocal_min2694
dance_min1477
visual_min1779
hp_max40
vocal_max5613
dance_max3078
visual_max3707
bonus_hp2
bonus_vocal281
bonus_dance154
bonus_visual186
solo_live0
star_lesson_type4
disp_order1541
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=296, name='冴島清美', name_kana='さえじまきよみ', age=15, home_town=53, height=153, weight=43, body_size_1=76, body_size_2=58, body_size_3=78, birth_month=9, birth_day=26, constellation=1003, blood_type=2001, hand=3001, favorite='掃除、整理整頓、腕章作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300291, bus_vo_value=1107, bus_da_value=4616, bus_vi_value=1967, special_type=0, kanji_spaced='冴島 清美', kana_spaced='さえじま きよみ', conventional='Saejima Kiyomi', valist=[])
has_spreadTrue
has_signTrue
name_only冴島清美
title超☆志貫徹
skillskill_data_t(id=300533, skill_name='清く☆正しく☆美しく', explain='13秒毎、高確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=122, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=57, name='パッションボイス', explain='パッションアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12398
overall_bonus621
valist[]
best_stat3