This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300537
name[SUN♡FLOWER]城ヶ崎美嘉
chara_id267
rarity5
attribute3
title_flag1
evolution_id300538
series_id300537
pose17
place553
evolution_type9
album_id2670170
open_story_id3455
open_dress_id0
skill_id300537
leader_skill_id36
grow_type1
hp_min35
vocal_min1463
dance_min1179
visual_min2376
hp_max35
vocal_max2813
dance_max2268
visual_max4570
bonus_hp2
bonus_vocal141
bonus_dance114
bonus_visual229
solo_live0
star_lesson_type3
disp_order1551
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=267, name='城ヶ崎美嘉', name_kana='じょうがさきみか', age=17, home_town=54, height=162, weight=43, body_size_1=80, body_size_2=56, body_size_3=82, birth_month=11, birth_day=12, constellation=1009, blood_type=2003, hand=3002, favorite='カラオケ', voice='佳村はるか', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300027, bus_vo_value=4641, bus_da_value=1500, bus_vi_value=1550, special_type=0, kanji_spaced='城ヶ崎 美嘉', kana_spaced='じょうがさき みか', conventional='Jougasaki Mika', valist=[])
has_spreadTrue
has_signFalse
name_only城ヶ崎美嘉
titleSUN♡FLOWER
skillskill_data_t(id=300537, skill_name='恋をした副作用', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5018
overall_max9651
overall_bonus484
valist[]
best_stat1