This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300555
name[ファントムレディ]的場梨沙
chara_id260
rarity5
attribute3
title_flag1
evolution_id300556
series_id300555
pose9
place225
evolution_type9
album_id2600090
open_story_id3522
open_dress_id0
skill_id300555
leader_skill_id34
grow_type1
hp_min35
vocal_min2426
dance_min1298
visual_min1575
hp_max35
vocal_max4665
dance_max2497
visual_max3029
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual152
solo_live1001
star_lesson_type3
disp_order1603
charachara_data_t(chara_id=260, name='的場梨沙', name_kana='まとばりさ', age=12, home_town=56, height=143, weight=38, body_size_1=71, body_size_2=58, body_size_3=73, birth_month=11, birth_day=19, constellation=1009, blood_type=2002, hand=3001, favorite='ダンス、パパとデート', voice='集貝はな', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300155, bus_vo_value=4638, bus_da_value=2376, bus_vi_value=676, kanji_spaced='的場 梨沙', kana_spaced='まとば りさ', conventional='Matoba Risa', valist=[])
has_spreadTrue
has_signFalse
name_only的場梨沙
titleファントムレディ
skillskill_data_t(id=300555, skill_name='マイラブトレジャー', explain='13秒毎、高確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=115, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4789d6aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4789d6ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat3