This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300559
name[お菓子なドリーミング]喜多日菜子
chara_id284
rarity7
attribute3
title_flag1
evolution_id300560
series_id300559
pose7
place1
evolution_type12
album_id2840070
open_story_id3529
open_dress_id3344
skill_id300559
leader_skill_id59
grow_type1
hp_min40
vocal_min1777
dance_min1474
visual_min2699
hp_max40
vocal_max3702
dance_max3070
visual_max5623
bonus_hp2
bonus_vocal186
bonus_dance154
bonus_visual282
solo_live1001
star_lesson_type4
disp_order1613
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=284, name='喜多日菜子', name_kana='きたひなこ', age=15, home_town=7, height=151, weight=38, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=4, birth_day=6, constellation=1002, blood_type=2003, hand=3001, favorite='妄想', voice='深川芹亜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=0, type=3, base_card_id=300121, bus_vo_value=2558, bus_da_value=478, bus_vi_value=4655, special_type=0, kanji_spaced='喜多 日菜子', kana_spaced='きた ひなこ', conventional='Kita Hinako', valist=[])
has_spreadTrue
has_signTrue
name_only喜多日菜子
titleお菓子なドリーミング
skillskill_data_t(id=300559, skill_name='ふりーだむ夢想曲', explain='5秒毎、高確率で一瞬の間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=5, value=113, probability_type=4, available_time_type=1, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12395
overall_bonus622
valist[]
best_stat1