This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300567
name[エキゾチックドレッサー]杉坂海
chara_id285
rarity5
attribute3
title_flag1
evolution_id300568
series_id300567
pose5
place598
evolution_type9
album_id2850050
open_story_id3621
open_dress_id0
skill_id300567
leader_skill_id38
grow_type1
hp_min78
vocal_min1770
dance_min1874
visual_min1749
hp_max78
vocal_max3404
dance_max3603
visual_max3364
bonus_hp4
bonus_vocal171
bonus_dance181
bonus_visual169
solo_live0
star_lesson_type3
disp_order1647
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=285, name='杉坂海', name_kana='すぎさかうみ', age=18, home_town=56, height=162, weight=45, body_size_1=88, body_size_2=58, body_size_3=86, birth_month=7, birth_day=20, constellation=1012, blood_type=2002, hand=3001, favorite='ウインドサーフィン', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=320209, bus_vo_value=4100, bus_da_value=3096, bus_vi_value=3060, special_type=0, kanji_spaced='杉坂 海', kana_spaced='すぎさか うみ', conventional='Sugisaka Umi', valist=[])
has_spreadTrue
has_signFalse
name_only杉坂海
titleエキゾチックドレッサー
skillskill_data_t(id=300567, skill_name='自慢の腕前', explain='10秒毎、高確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=10, value=3, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5393
overall_max10371
overall_bonus521
valist[]
best_stat6