This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300575
name[拳舞酔客]真鍋いつき
chara_id245
rarity5
attribute3
title_flag1
evolution_id300576
series_id300575
pose5
place606
evolution_type9
album_id2450050
open_story_id3650
open_dress_id0
skill_id300575
leader_skill_id37
grow_type1
hp_min35
vocal_min1803
dance_min1780
visual_min1917
hp_max35
vocal_max3467
dance_max3424
visual_max3686
bonus_hp2
bonus_vocal174
bonus_dance172
bonus_visual185
solo_live0
star_lesson_type3
disp_order1669
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=245, name='真鍋いつき', name_kana='まなべいつき', age=22, home_town=21, height=165, weight=46, body_size_1=85, body_size_2=57, body_size_3=83, birth_month=12, birth_day=29, constellation=1007, blood_type=2004, hand=3001, favorite='とにかく運動', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300319, bus_vo_value=4678, bus_da_value=2199, bus_vi_value=814, special_type=0, kanji_spaced='真鍋 いつき', kana_spaced='まなべ いつき', conventional='Manabe Itsuki', valist=[])
has_spreadTrue
has_signFalse
name_only真鍋いつき
title拳舞酔客
skillskill_data_t(id=300575, skill_name='秘伝の酔技', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5500
overall_max10577
overall_bonus531
valist[]
best_stat5