This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300585
name[ぷにむにフィーリング]海老原菜帆
chara_id251
rarity5
attribute3
title_flag1
evolution_id300586
series_id300585
pose5
place161
evolution_type9
album_id2510050
open_story_id3695
open_dress_id0
skill_id300585
leader_skill_id36
grow_type1
hp_min35
vocal_min1298
dance_min1575
visual_min2426
hp_max35
vocal_max2497
dance_max3029
visual_max4665
bonus_hp2
bonus_vocal125
bonus_dance152
bonus_visual234
solo_live0
star_lesson_type3
disp_order1697
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=251, name='海老原菜帆', name_kana='えびはらなほ', age=17, home_town=9, height=162, weight=58, body_size_1=92, body_size_2=65, body_size_3=93, birth_month=8, birth_day=3, constellation=1011, blood_type=2004, hand=3001, favorite='散歩・和菓子屋さん巡り', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300297, bus_vo_value=1358, bus_da_value=1707, bus_vi_value=4626, special_type=0, kanji_spaced='海老原 菜帆', kana_spaced='えびはら なほ', conventional='Ebihara Naho', valist=[])
has_spreadTrue
has_signFalse
name_only海老原菜帆
titleぷにむにフィーリング
skillskill_data_t(id=300585, skill_name='ふわふわタッチ', explain='18秒毎、中確率でかなりの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat1