This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300587
name[君への詩]本田未央
chara_id234
rarity5
attribute3
title_flag1
evolution_id300588
series_id300587
pose15
place1
evolution_type9
album_id2340150
open_story_id3697
open_dress_id0
skill_id300587
leader_skill_id36
grow_type1
hp_min35
vocal_min1233
dance_min1497
visual_min2309
hp_max35
vocal_max2372
dance_max2878
visual_max4440
bonus_hp2
bonus_vocal119
bonus_dance144
bonus_visual222
solo_live0
star_lesson_type3
disp_order1701
charachara_data_t(chara_id=234, name='本田未央', name_kana='ほんだみお', age=15, home_town=18, height=161, weight=46, body_size_1=84, body_size_2=58, body_size_3=87, birth_month=12, birth_day=1, constellation=1010, blood_type=2002, hand=3001, favorite='ショッピング', voice='原紗友里', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300001, bus_vo_value=4656, bus_da_value=704, bus_vi_value=2330, kanji_spaced='本田 未央', kana_spaced='ほんだ みお', conventional='Honda Mio', valist=[])
has_spreadTrue
has_signFalse
name_only本田未央
title君への詩
skillskill_data_t(id=300587, skill_name='わたしらしく飛んで', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア17%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=117, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f072e85c7b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f072e85c730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5039
overall_max9690
overall_bonus485
valist[]
best_stat1