This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300591
name[パナシェ・ロワイヤル]浜川愛結奈
chara_id265
rarity5
attribute3
title_flag1
evolution_id300592
series_id300591
pose5
place282
evolution_type9
album_id2650050
open_story_id3714
open_dress_id0
skill_id300591
leader_skill_id35
grow_type1
hp_min35
vocal_min1579
dance_min2418
visual_min1305
hp_max35
vocal_max3036
dance_max4650
visual_max2509
bonus_hp2
bonus_vocal152
bonus_dance233
bonus_visual126
solo_live0
star_lesson_type3
disp_order1713
charachara_data_t(chara_id=265, name='浜川愛結奈', name_kana='はまかわあゆな', age=22, home_town=4, height=168, weight=50, body_size_1=92, body_size_2=58, body_size_3=85, birth_month=5, birth_day=25, constellation=1008, blood_type=2002, hand=3001, favorite='乗馬', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300025, bus_vo_value=4640, bus_da_value=469, bus_vi_value=2583, kanji_spaced='浜川 愛結奈', kana_spaced='はまかわ あゆな', conventional='Hamakawa Ayuna', valist=[])
has_spreadTrue
has_signFalse
name_only浜川愛結奈
titleパナシェ・ロワイヤル
skillskill_data_t(id=300591, skill_name='意地っ張りプライド', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10195
overall_bonus511
valist[]
best_stat2