This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300605
name[バイタルシャウト]北川真尋
chara_id286
rarity5
attribute3
title_flag1
evolution_id300606
series_id300605
pose7
place646
evolution_type9
album_id2860070
open_story_id3760
open_dress_id0
skill_id300605
leader_skill_id37
grow_type1
hp_min35
vocal_min1917
dance_min1803
visual_min1780
hp_max35
vocal_max3686
dance_max3467
visual_max3424
bonus_hp2
bonus_vocal185
bonus_dance174
bonus_visual172
solo_live0
star_lesson_type3
disp_order1749
charachara_data_t(chara_id=286, name='北川真尋', name_kana='きたがわまひろ', age=17, home_town=36, height=158, weight=43, body_size_1=75, body_size_2=57, body_size_3=79, birth_month=2, birth_day=17, constellation=1004, blood_type=2004, hand=3001, favorite='走ること・食べること・寝ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300211, bus_vo_value=4683, bus_da_value=781, bus_vi_value=2227, kanji_spaced='北川 真尋', kana_spaced='きたがわ まひろ', conventional='Kitagawa Mahiro', valist=[])
has_spreadTrue
has_signFalse
name_only北川真尋
titleバイタルシャウト
skillskill_data_t(id=300605, skill_name='ムーブオン !', explain='15秒毎、中確率でしばらくの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3e9bd107b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f3e9bd10730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=20, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5500
overall_max10577
overall_bonus531
valist[]
best_stat7