This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300609
name[スパイスパラダイス]日野茜
chara_id270
rarity5
attribute3
title_flag1
evolution_id300610
series_id300609
pose13
place649
evolution_type9
album_id2700130
open_story_id3771
open_dress_id0
skill_id300609
leader_skill_id35
grow_type1
hp_min35
vocal_min1184
dance_min2371
visual_min1465
hp_max35
vocal_max2276
dance_max4560
visual_max2818
bonus_hp2
bonus_vocal114
bonus_dance228
bonus_visual141
solo_live0
star_lesson_type3
disp_order1753
charachara_data_t(chara_id=270, name='日野茜', name_kana='ひのあかね', age=17, home_town=55, height=148, weight=40, body_size_1=80, body_size_2=60, body_size_3=82, birth_month=8, birth_day=4, constellation=1011, blood_type=2003, hand=3001, favorite='ラグビー観戦', voice='赤﨑千夏', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300031, bus_vo_value=4660, bus_da_value=531, bus_vi_value=2500, kanji_spaced='日野 茜', kana_spaced='ひの あかね', conventional='Hino Akane', valist=[])
has_spreadTrue
has_signFalse
name_only日野茜
titleスパイスパラダイス
skillskill_data_t(id=300609, skill_name='ターメリック・タックル', explain='9秒毎、高確率で少しの間、PERFECTのスコア17%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=117, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5020
overall_max9654
overall_bonus483
valist[]
best_stat2