This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300623
name[舞台上のエレガンテ]松山久美子
chara_id239
rarity7
attribute3
title_flag1
evolution_id300624
series_id300623
pose9
place665
evolution_type12
album_id2390090
open_story_id3818
open_dress_id3025
skill_id300623
leader_skill_id59
grow_type1
hp_min40
vocal_min1470
dance_min1775
visual_min2704
hp_max40
vocal_max3062
dance_max3697
visual_max5633
bonus_hp2
bonus_vocal154
bonus_dance185
bonus_visual282
solo_live0
star_lesson_type4
disp_order1795
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=239, name='松山久美子', name_kana='まつやまくみこ', age=21, home_town=8, height=161, weight=44, body_size_1=81, body_size_2=56, body_size_3=81, birth_month=1, birth_day=21, constellation=1004, blood_type=2001, hand=3001, favorite='ピアノ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300011, bus_vo_value=4636, bus_da_value=2336, bus_vi_value=719, special_type=0, kanji_spaced='松山 久美子', kana_spaced='まつやま くみこ', conventional='Matsuyama Kumiko', valist=[])
has_spreadTrue
has_signTrue
name_only松山久美子
title舞台上のエレガンテ
skillskill_data_t(id=300623, skill_name='弾む指先、弾むつま先', explain='11秒毎、中確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=122, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5949
overall_max12392
overall_bonus621
valist[]
best_stat1