This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300629
name[ラブ・ワンダー]大槻唯
chara_id246
rarity7
attribute3
title_flag1
evolution_id300630
series_id300629
pose13
place670
evolution_type12
album_id2460130
open_story_id3854
open_dress_id3915
skill_id300629
leader_skill_id61
grow_type1
hp_min80
vocal_min2002
dance_min2000
visual_min2009
hp_max80
vocal_max4170
dance_max4167
visual_max4185
bonus_hp4
bonus_vocal209
bonus_dance209
bonus_visual210
solo_live1001
star_lesson_type4
disp_order1809
charachara_data_t(chara_id=246, name='大槻唯', name_kana='おおつきゆい', age=17, home_town=54, height=155, weight=42, body_size_1=84, body_size_2=56, body_size_3=83, birth_month=5, birth_day=7, constellation=1001, blood_type=2002, hand=3002, favorite='カラオケ', voice='山下七海', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300015, bus_vo_value=4655, bus_da_value=2245, bus_vi_value=791, kanji_spaced='大槻 唯', kana_spaced='おおつき ゆい', conventional='Ootsuki Yui', valist=[])
has_spreadTrue
has_signTrue
name_only大槻唯
titleラブ・ワンダー
skillskill_data_t(id=300629, skill_name='真っ白な休日', explain='8秒毎、高確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=8, value=3, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f65a22307b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f65a2230730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=61, name='パッションエナジー', explain='パッションアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6011
overall_max12522
overall_bonus628
valist[]
best_stat5