This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300631
name[華道の大和撫子]衛藤美紗希
chara_id255
rarity5
attribute3
title_flag1
evolution_id300632
series_id300631
pose7
place672
evolution_type9
album_id2550070
open_story_id3857
open_dress_id0
skill_id300631
leader_skill_id38
grow_type1
hp_min35
vocal_min1780
dance_min1803
visual_min1917
hp_max35
vocal_max3424
dance_max3467
visual_max3686
bonus_hp2
bonus_vocal172
bonus_dance174
bonus_visual185
solo_live0
star_lesson_type3
disp_order1815
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=255, name='衛藤美紗希', name_kana='えとうみさき', age=22, home_town=46, height=160, weight=45, body_size_1=84, body_size_2=56, body_size_3=80, birth_month=3, birth_day=18, constellation=1005, blood_type=2004, hand=3002, favorite='携帯小説、女子力アップ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300257, bus_vo_value=1192, bus_da_value=4618, bus_vi_value=1881, special_type=0, kanji_spaced='衛藤 美紗希', kana_spaced='えとう みさき', conventional='Eto Misaki', valist=[])
has_spreadTrue
has_signFalse
name_only衛藤美紗希
title華道の大和撫子
skillskill_data_t(id=300631, skill_name='ココロの花', explain='7秒毎、高確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5500
overall_max10577
overall_bonus531
valist[]
best_stat5