This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300641
name[ぴかぴかのさくらぐみ♪]市原仁奈
chara_id283
rarity7
attribute3
title_flag1
evolution_id300642
series_id300641
pose13
place681
evolution_type12
album_id2830130
open_story_id3937
open_dress_id3607
skill_id300641
leader_skill_id60
grow_type1
hp_min40
vocal_min1789
dance_min2364
visual_min1884
hp_max40
vocal_max3727
dance_max4925
visual_max3926
bonus_hp2
bonus_vocal187
bonus_dance247
bonus_visual197
solo_live1001
star_lesson_type4
disp_order1843
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=283, name='市原仁奈', name_kana='いちはらにな', age=9, home_town=40, height=128, weight=29, body_size_1=61, body_size_2=57, body_size_3=67, birth_month=2, birth_day=8, constellation=1004, blood_type=2002, hand=3002, favorite='着ぐるみ集め', voice='久野美咲', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300113, bus_vo_value=2097, bus_da_value=966, bus_vi_value=4627, special_type=0, kanji_spaced='市原 仁奈', kana_spaced='いちはら にな', conventional='Ichihara Nina', valist=[])
has_spreadTrue
has_signTrue
name_only市原仁奈
titleぴかぴかのさくらぐみ♪
skillskill_data_t(id=300641, skill_name='げんきにごあいさつ', explain='9秒毎、高確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア20%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=120, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=60, name='パッションブリリアンス', explain='パッションアイドルの全アピール値40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6037
overall_max12578
overall_bonus631
valist[]
best_stat2