This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300651
name[ガールズロッカー]冴島清美
chara_id296
rarity5
attribute3
title_flag1
evolution_id300652
series_id300651
pose9
place420
evolution_type9
album_id2960090
open_story_id3978
open_dress_id0
skill_id300651
leader_skill_id36
grow_type1
hp_min35
vocal_min1294
dance_min1572
visual_min2431
hp_max35
vocal_max2489
dance_max3024
visual_max4675
bonus_hp2
bonus_vocal125
bonus_dance152
bonus_visual234
solo_live0
star_lesson_type3
disp_order1869
charachara_data_t(chara_id=296, name='冴島清美', name_kana='さえじまきよみ', age=15, home_town=53, height=153, weight=43, body_size_1=76, body_size_2=58, body_size_3=78, birth_month=9, birth_day=26, constellation=1003, blood_type=2001, hand=3001, favorite='掃除、整理整頓、腕章作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300291, bus_vo_value=1107, bus_da_value=4616, bus_vi_value=1967, kanji_spaced='冴島 清美', kana_spaced='さえじま きよみ', conventional='Saejima Kiyomi', valist=[])
has_spreadTrue
has_signFalse
name_only冴島清美
titleガールズロッカー
skillskill_data_t(id=300651, skill_name='ギターパフォーマンス', explain='11秒毎、高確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7f3765e9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f7f3765e950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10188
overall_bonus511
valist[]
best_stat1