This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300661
name[ドリームアドベント]愛野渚
chara_id244
rarity5
attribute3
title_flag1
evolution_id300662
series_id300661
pose7
place705
evolution_type9
album_id2440070
open_story_id4045
open_dress_id0
skill_id300661
leader_skill_id35
grow_type1
hp_min35
vocal_min1424
dance_min2290
visual_min1152
hp_max35
vocal_max2738
dance_max4404
visual_max2216
bonus_hp2
bonus_vocal137
bonus_dance221
bonus_visual111
solo_live0
star_lesson_type3
disp_order1907
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=244, name='愛野渚', name_kana='あいのなぎさ', age=18, home_town=48, height=163, weight=47, body_size_1=84, body_size_2=58, body_size_3=85, birth_month=8, birth_day=1, constellation=1011, blood_type=2001, hand=3001, favorite='バスケットボール', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300237, bus_vo_value=4676, bus_da_value=610, bus_vi_value=2405, special_type=0, kanji_spaced='愛野 渚', kana_spaced='あいの なぎさ', conventional='Aino Nagisa', valist=[])
has_spreadTrue
has_signFalse
name_only愛野渚
titleドリームアドベント
skillskill_data_t(id=300661, skill_name='エナジーアタック', explain='7秒毎、高確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4866
overall_max9358
overall_bonus469
valist[]
best_stat2