This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300665
name[オフタイム・ナギルーム]久川凪
chara_id309
rarity7
attribute3
title_flag1
evolution_id300666
series_id300665
pose5
place709
evolution_type12
album_id3090050
open_story_id4067
open_dress_id3060
skill_id300665
leader_skill_id94
grow_type1
hp_min40
vocal_min1772
dance_min1466
visual_min2709
hp_max40
vocal_max3692
dance_max3054
visual_max5643
bonus_hp2
bonus_vocal185
bonus_dance153
bonus_visual283
solo_live1001
star_lesson_type4
disp_order1913
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=309, name='久川凪', name_kana='ひさかわなぎ', age=14, home_town=61, height=150, weight=40, body_size_1=76, body_size_2=56, body_size_3=80, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='写真・ポエム・読書(新書)', voice='立花日菜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=4, type=3, base_card_id=300643, bus_vo_value=351, bus_da_value=2687, bus_vi_value=4653, special_type=0, kanji_spaced='久川 凪', kana_spaced='ひさかわ なぎ', conventional='Hisakawa Nagi', valist=[])
has_spreadTrue
has_signTrue
name_only久川凪
titleオフタイム・ナギルーム
skillskill_data_t(id=300665, skill_name='ナイス凪ナイズ', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、フリックアイコンなら30%アップ', skill_type=29, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=4, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=94, name='パッション・クロス・クール', explain='パッションとクールのアイドル編成時、全員の全アピール値30%アップ、全員のライフ25%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=22, need_chara='', target_attribute_2=4, target_param_2=5, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5947
overall_max12389
overall_bonus621
valist[]
best_stat1