This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300671
name[ぷりむすたいる]野々村そら
chara_id264
rarity5
attribute3
title_flag1
evolution_id300672
series_id300671
pose7
place1
evolution_type9
album_id2640070
open_story_id4079
open_dress_id0
skill_id300671
leader_skill_id36
grow_type1
hp_min35
vocal_min1570
dance_min1290
visual_min2436
hp_max35
vocal_max3019
dance_max2481
visual_max4685
bonus_hp2
bonus_vocal151
bonus_dance125
bonus_visual235
solo_live0
star_lesson_type3
disp_order1937
charachara_data_t(chara_id=264, name='野々村そら', name_kana='ののむらそら', age=15, home_town=43, height=157, weight=46, body_size_1=84, body_size_2=57, body_size_3=85, birth_month=1, birth_day=3, constellation=1007, blood_type=2002, hand=3001, favorite='友達と電話', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300023, bus_vo_value=2349, bus_da_value=661, bus_vi_value=4681, kanji_spaced='野々村 そら', kana_spaced='ののむら そら', conventional='Nonomura Sora', valist=[])
has_spreadTrue
has_signFalse
name_only野々村そら
titleぷりむすたいる
skillskill_data_t(id=300671, skill_name='にゅー☆あぴーる', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat1