This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300675
name[アップビート・ラン]北川真尋
chara_id286
rarity7
attribute3
title_flag1
evolution_id300676
series_id300675
pose9
place621
evolution_type12
album_id2860090
open_story_id4097
open_dress_id3046
skill_id300675
leader_skill_id58
grow_type1
hp_min40
vocal_min1462
dance_min2713
visual_min1770
hp_max40
vocal_max3046
dance_max5653
visual_max3687
bonus_hp2
bonus_vocal153
bonus_dance283
bonus_visual185
solo_live0
star_lesson_type4
disp_order1959
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=286, name='北川真尋', name_kana='きたがわまひろ', age=17, home_town=36, height=158, weight=43, body_size_1=75, body_size_2=57, body_size_3=79, birth_month=2, birth_day=17, constellation=1004, blood_type=2004, hand=3001, favorite='走ること・食べること・寝ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300211, bus_vo_value=4683, bus_da_value=781, bus_vi_value=2227, special_type=0, kanji_spaced='北川 真尋', kana_spaced='きたがわ まひろ', conventional='Kitagawa Mahiro', valist=[])
has_spreadTrue
has_signTrue
name_only北川真尋
titleアップビート・ラン
skillskill_data_t(id=300675, skill_name='快走トップギア', explain='13秒毎、高確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=122, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=58, name='パッションステップ', explain='パッションアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5945
overall_max12386
overall_bonus621
valist[]
best_stat2