This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300677
name[TAKAMARI☆CLIMAXXX!!!!!]喜多見柚
chara_id249
rarity5
attribute3
title_flag1
evolution_id300678
series_id300677
pose11
place729
evolution_type9
album_id2490110
open_story_id4100
open_dress_id0
skill_id300677
leader_skill_id83
grow_type1
hp_min35
vocal_min1337
dance_min2496
visual_min1622
hp_max35
vocal_max2572
dance_max4800
visual_max3119
bonus_hp2
bonus_vocal129
bonus_dance240
bonus_visual156
solo_live0
star_lesson_type3
disp_order1955
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=249, name='喜多見柚', name_kana='きたみゆず', age=15, home_town=54, height=156, weight=43, body_size_1=82, body_size_2=57, body_size_3=82, birth_month=12, birth_day=2, constellation=1010, blood_type=2002, hand=3002, favorite='バドミントン', voice='武田羅梨沙多胡', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=3, base_card_id=300127, bus_vo_value=4655, bus_da_value=1450, bus_vi_value=1586, special_type=0, kanji_spaced='喜多見 柚', kana_spaced='きたみ ゆず', conventional='Kitami Yuzu', valist=[])
has_spreadTrue
has_signFalse
name_only喜多見柚
titleTAKAMARI☆CLIMAXXX!!!!!
skillskill_data_t(id=300677, skill_name='歌え踊れ楽しめ', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=83, name='トリコロール・ステップ', explain='3タイプ全てのアイドル編成時、全員のダンスアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=3, up_type=1, up_value=80, special_id=12, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus525
valist[]
best_stat2