This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300691
name[シンクロビューティー]斉藤洋子
chara_id240
rarity5
attribute3
title_flag1
evolution_id300692
series_id300691
pose7
place19
evolution_type9
album_id2400070
open_story_id4133
open_dress_id0
skill_id300691
leader_skill_id34
grow_type1
hp_min35
vocal_min2400
dance_min1533
visual_min1256
hp_max35
vocal_max4615
dance_max2948
visual_max2415
bonus_hp2
bonus_vocal231
bonus_dance148
bonus_visual121
solo_live0
star_lesson_type3
disp_order1991
charachara_data_t(chara_id=240, name='斉藤洋子', name_kana='さいとうようこ', age=20, home_town=43, height=157, weight=46, body_size_1=85, body_size_2=57, body_size_3=82, birth_month=12, birth_day=29, constellation=1007, blood_type=2004, hand=3001, favorite='半身浴', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=320223, bus_vo_value=4653, bus_da_value=2419, bus_vi_value=619, kanji_spaced='斉藤 洋子', kana_spaced='さいとう ようこ', conventional='Saito Yoko', valist=[])
has_spreadTrue
has_signFalse
name_only斉藤洋子
titleシンクロビューティー
skillskill_data_t(id=300691, skill_name='健全無敵スキン', explain='4秒毎、中確率で一瞬の間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=114, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f57af3816a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f57af381620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5189
overall_max9978
overall_bonus500
valist[]
best_stat3