This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300693
name[エキゾチックプレイヤー]杉坂海
chara_id285
rarity7
attribute3
title_flag1
evolution_id300694
series_id300693
pose7
place747
evolution_type12
album_id2850070
open_story_id4145
open_dress_id3045
skill_id300693
leader_skill_id59
grow_type1
hp_min40
vocal_min1462
dance_min1770
visual_min2713
hp_max40
vocal_max3046
dance_max3687
visual_max5653
bonus_hp2
bonus_vocal153
bonus_dance185
bonus_visual283
solo_live0
star_lesson_type4
disp_order1995
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=285, name='杉坂海', name_kana='すぎさかうみ', age=18, home_town=56, height=162, weight=45, body_size_1=88, body_size_2=58, body_size_3=86, birth_month=7, birth_day=20, constellation=1012, blood_type=2002, hand=3001, favorite='ウインドサーフィン', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=320209, bus_vo_value=4100, bus_da_value=3096, bus_vi_value=3060, special_type=0, kanji_spaced='杉坂 海', kana_spaced='すぎさか うみ', conventional='Sugisaka Umi', valist=[])
has_spreadTrue
has_signTrue
name_only杉坂海
titleエキゾチックプレイヤー
skillskill_data_t(id=300693, skill_name='紡ぎ描く情緒', explain='11秒毎、中確率でかなりの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5945
overall_max12386
overall_bonus621
valist[]
best_stat1