This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300697
name[緋色の一皿]村上巴
chara_id293
rarity5
attribute3
title_flag1
evolution_id300698
series_id300697
pose13
place1
evolution_type9
album_id2930130
open_story_id4161
open_dress_id0
skill_id300697
leader_skill_id34
grow_type1
hp_min35
vocal_min2441
dance_min1567
visual_min1286
hp_max35
vocal_max4695
dance_max3014
visual_max2473
bonus_hp2
bonus_vocal235
bonus_dance151
bonus_visual124
solo_live1001
star_lesson_type3
disp_order2009
charachara_data_t(chara_id=293, name='村上巴', name_kana='むらかみともえ', age=13, home_town=47, height=146, weight=37, body_size_1=74, body_size_2=53, body_size_3=76, birth_month=1, birth_day=3, constellation=1007, blood_type=2001, hand=3001, favorite='演歌、将棋', voice='花井美春', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=3, base_card_id=300129, bus_vo_value=815, bus_da_value=2223, bus_vi_value=4653, kanji_spaced='村上 巴', kana_spaced='むらかみ ともえ', conventional='Murakami Tomoe', valist=[])
has_spreadTrue
has_signFalse
name_only村上巴
title緋色の一皿
skillskill_data_t(id=300697, skill_name='漢気のカンショク', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fc9f2197a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fc9f21979d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10182
overall_bonus510
valist[]
best_stat3