This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300699
name[全力全開 ! サマーサプライズ]姫川友紀
chara_id247
rarity7
attribute3
title_flag1
evolution_id300700
series_id300699
pose15
place758
evolution_type12
album_id2470150
open_story_id4163
open_dress_id3609
skill_id300699
leader_skill_id61
grow_type1
hp_min80
vocal_min2000
dance_min2002
visual_min2009
hp_max80
vocal_max4167
dance_max4170
visual_max4185
bonus_hp4
bonus_vocal209
bonus_dance209
bonus_visual210
solo_live1001
star_lesson_type4
disp_order2013
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=247, name='姫川友紀', name_kana='ひめかわゆき', age=20, home_town=16, height=161, weight=44, body_size_1=80, body_size_2=57, body_size_3=80, birth_month=9, birth_day=14, constellation=1006, blood_type=2001, hand=3001, favorite='野球観戦', voice='杜野まこ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300017, bus_vo_value=4653, bus_da_value=684, bus_vi_value=2353, special_type=0, kanji_spaced='姫川 友紀', kana_spaced='ひめかわ ゆき', conventional='Himekawa Yuki', valist=[])
has_spreadTrue
has_signTrue
name_only姫川友紀
title全力全開 ! サマーサプライズ
skillskill_data_t(id=300699, skill_name='勝利を呼び込むV9', explain='9秒毎、中確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=3, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=61, name='パッションエナジー', explain='パッションアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6011
overall_max12522
overall_bonus628
valist[]
best_stat5