This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300711
name[トゥルー・ドリーム]喜多日菜子
chara_id284
rarity7
attribute3
title_flag1
evolution_id300712
series_id300711
pose11
place778
evolution_type12
album_id2840110
open_story_id4199
open_dress_id3644
skill_id300711
leader_skill_id104
grow_type1
hp_min40
vocal_min2789
dance_min1419
visual_min1747
hp_max40
vocal_max5810
dance_max2957
visual_max3640
bonus_hp2
bonus_vocal291
bonus_dance148
bonus_visual182
solo_live1001
star_lesson_type4
disp_order2047
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=284, name='喜多日菜子', name_kana='きたひなこ', age=15, home_town=7, height=151, weight=38, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=4, birth_day=6, constellation=1002, blood_type=2003, hand=3001, favorite='妄想', voice='深川芹亜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=0, type=3, base_card_id=300121, bus_vo_value=2558, bus_da_value=478, bus_vi_value=4655, special_type=0, kanji_spaced='喜多 日菜子', kana_spaced='きた ひなこ', conventional='Kita Hinako', valist=[])
has_spreadTrue
has_signTrue
name_only喜多日菜子
titleトゥルー・ドリーム
skillskill_data_t(id=300711, skill_name='想い描いていた場所', explain='7秒毎、高確率でわずかな間、ユニットのボーカルアピール値が多いほどPERFECTのスコアアップ', skill_type=35, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=104, name='レゾナンス・ボイス', explain='5種類の特技編成時、ボーカル以外のアピール値を100%ダウンし、全ての特技効果が重複時に加算', type=70, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=0, special_id=23, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=5, param_limit=1, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5955
overall_max12407
overall_bonus621
valist[]
best_stat3