This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300727
name[笑いの中心]キャシー・グラハム
chara_id290
rarity7
attribute3
title_flag1
evolution_id300728
series_id300727
pose7
place353
evolution_type12
album_id2900070
open_story_id4321
open_dress_id3050
skill_id300727
leader_skill_id58
grow_type1
hp_min40
vocal_min1456
dance_min2721
visual_min1766
hp_max40
vocal_max3034
dance_max5668
visual_max3679
bonus_hp2
bonus_vocal152
bonus_dance284
bonus_visual184
solo_live0
star_lesson_type4
disp_order2105
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=290, name='キャシー・グラハム', name_kana='きゃしー・ぐらはむ', age=15, home_town=60, height=168, weight=49, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3002, favorite='インラインスケート・ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=2, type=3, base_card_id=300307, bus_vo_value=1956, bus_da_value=1071, bus_vi_value=4664, special_type=0, kanji_spaced='キャシー・グラハム', kana_spaced='きゃしー・ぐらはむ', conventional='Cathy Graham', valist=[])
has_spreadTrue
has_signTrue
name_onlyキャシー・グラハム
title笑いの中心
skillskill_data_t(id=300727, skill_name='江戸っ子魂ここにあり', explain='11秒毎、高確率でしばらくの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=58, name='パッションステップ', explain='パッションアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12381
overall_bonus620
valist[]
best_stat2