This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300735
name[小悪魔ヴァンパイア]槙原志保
chara_id275
rarity5
attribute3
title_flag1
evolution_id300736
series_id300735
pose9
place810
evolution_type9
album_id2750090
open_story_id4339
open_dress_id0
skill_id300735
leader_skill_id38
grow_type1
hp_min78
vocal_min1754
dance_min1773
visual_min1868
hp_max78
vocal_max3373
dance_max3409
visual_max3593
bonus_hp4
bonus_vocal169
bonus_dance171
bonus_visual180
solo_live0
star_lesson_type3
disp_order2121
charachara_data_t(chara_id=275, name='槙原志保', name_kana='まきはらしほ', age=19, home_town=10, height=162, weight=46, body_size_1=86, body_size_2=57, body_size_3=91, birth_month=4, birth_day=27, constellation=1001, blood_type=2002, hand=3001, favorite='スイーツめぐり', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300255, bus_vo_value=3418, bus_da_value=3034, bus_vi_value=3803, kanji_spaced='槙原 志保', kana_spaced='まきはら しほ', conventional='Makihara Shiho', valist=[])
has_spreadTrue
has_signFalse
name_only槙原志保
title小悪魔ヴァンパイア
skillskill_data_t(id=300735, skill_name='ウェルカムグリーティング', explain='9秒毎、中確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f665363aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f665363ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5395
overall_max10375
overall_bonus520
valist[]
best_stat5